Michael Bickford

Software Developer & Independent Researcher

I'm Michael, a software developer and independent researcher who fixates on little details. I build tools, interactive systems, and mathematical experiments, usually by following one question farther than I meant to. I love tech. It's cool as hell, even when it scares me.

Selected Work

Neuron

Neuron

· July 2026

Your Razer hardware. Your rules.
My Rust replacement for Synapse, daily-driven on a Naga V2 Pro and BlackWidow Chroma V2. Device controls, reactive lighting, layers, profiles, button remapping, Python macros, radial menus and gestures. No account, cloud or telemetry.
A control layer built to grow beyond Razer. Free Windows 10/11 beta; other devices need their own testing.

Manifold

Manifold

· April 2026

Git desktop client. Your codebase is a manifold.
Change one file and it follows the nearby structure through a graph built from repository history. Heat spreads toward related files; curvature helps surface the bridges your architecture leans on.
Flutter, Dart, and a bit of spectral geometry.

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